
Step into the world of ArtBeat, where creativity comes alive through expertly crafted 3D characters and props. Beginning my journey with props in 2020, I have since expanded my expertise to develop both stylized and realistic characters that bring stories to life. With a deep understanding of the game development pipeline, I skillfully navigate tools from ZBrush to Marmoset Toolbag, ensuring that each creation is both visually stunning and technically sound. Join me in celebrating the artistry of 3D design!
About
Skills
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3D Modeling
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Texturing
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Digital Drawing
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Adobe Photoshop
Tools
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Autodesk Maya
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ZBrush
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Adobe Substance Painter
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Marmoset Toolbag
Strengths
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Teamplayer
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Quick Learning
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Problem Solving
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Communication
Academy of Art University
San Francisco, CA 2023 - 2025
Master's of Arts Degree in Game Development with a concentration in character modeling.


3D Modeling
February 2020
Created my first low poly character and props from YouTube tutorials.

Born
San Francisco, CA 01/31/93
Born and Raised.
First Job!
Remote 2026
Got my first volunteer job as a 3D Character Modeler for Star Tempest Studios.


Vertex School
Online 2021
9-month Game Artist Program.

Notre Dame de Namur University
Belmont, CA 2012 - 2015
Graduated Cum Laude with Bachelor's of Arts in Art & Interdisciplinary Dance/Theatre.



