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about.
Step into the world of ArtBeat, where creativity comes alive through expertly crafted 3D characters and props. Beginning my journey with props in 2020, I have since expanded my expertise to develop both stylized and realistic characters that bring stories to life. With a deep understanding of the game development pipeline, I skillfully navigate tools from ZBrush to Marmoset Toolbag, ensuring that each creation is both visually stunning and technically sound. Join me in celebrating the artistry of 3D design!
about.
About
Skills
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3D Modeling
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Texturing
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Digital Drawing
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Adobe Photoshop
Tools
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Autodesk Maya
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ZBrush
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Adobe Substance Painter
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Marmoset Toolbag
Strengths
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Teamplayer
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Quick Learning
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Problem Solving
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Communication
Academy of Art University
San Francisco, CA 2023 - 2025
Master's of Arts Degree in Game Development with a concentration in character modeling.


3D Modeling
February 2020
Created my first low poly character and props from YouTube tutorials.

Born
San Francisco, CA 01/31/93
Born and Raised.


Vertex School
Online 2021
9-month Game Artist Program.
Notre Dame de Namur University
Belmont, CA 2012 - 2015
Graduated Cum Laude with Bachelor's of Arts in Art & Interdisciplinary Dance/Theatre.
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