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about.
Step into the world of ArtBeat, where creativity comes alive through expertly crafted 3D characters and props. Beginning my journey with props in 2020, I have since expanded my expertise to develop both stylized and realistic characters that bring stories to life. With a deep understanding of the game development pipeline, I skillfully navigate tools from ZBrush to Marmoset Toolbag, ensuring that each creation is both visually stunning and technically sound. Join me in celebrating the artistry of 3D design!
projects.

Portfolio

about.

About

Skills

  • 3D Modeling

  • Texturing

  • Digital Drawing

  • Adobe Photoshop

Tools​

  • Autodesk Maya

  • ZBrush

  • Adobe Substance Painter

  • Marmoset Toolbag

Strengths

  • Teamplayer

  • Quick Learning

  • Problem Solving

  • Communication

Academy of Art University

San Francisco, CA                           2023 - 2025

Master's of Arts Degree in Game Development with a concentration in character modeling.

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3D Modeling

                                                             February 2020

Created my first low poly character and props from YouTube tutorials.

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Born

San Francisco, CA                             01/31/93

Born and Raised.

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Vertex School

Online                                                      2021

9-month Game Artist Program.

Notre Dame de Namur University

Belmont, CA                                   2012 - 2015

Graduated Cum Laude with Bachelor's of Arts in Art & Interdisciplinary Dance/Theatre.

contact.

Contact

Follow me on Social Networks for updates!

  • LinkedIn
  • artstation_icon

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